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Skill stars beyond 10 questions.....

 
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Malric
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Joined: 29 Jan 2002
Posts: 4

PostPosted: Fri Feb 15, 2002 7:22 pm    Post subject: Reply with quote

Anyone have any info on flux kills needed, missile hits needed etc for getting skill stars BEYOND the 10th?

My biggest concern is missile hits and hours needed. These are always the tuff ones for me.

Thanks in advance,

Malric
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Hlv
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Joined: 08 Jan 2002
Posts: 49
Location: Slidell, LA, US

PostPosted: Sat Feb 16, 2002 2:26 am    Post subject: Reply with quote

I do believe it's exponential. I.E. for SS11, you need to flip 121 (11 squared) beeks, kill 121 flux, etc.

Don't know about the mining medal though.
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MajorFreak
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PostPosted: Sat Feb 16, 2002 8:28 am    Post subject: Reply with quote

    BASIC SKILL MEDALS (trade in full set for skill star)
  • For all but Ring of Commitment and Miner's Heart they are:

    SS lvl squared
    10*10=100
    50*50=2500

  • Ring of commitment:

    SS lvl Squared times 2
    10*10*2=200
    50*50*2=5000

  • Miner's Heart (ore sold at one time; quantars use purity bonus):

    SS lvl Squared times 0.2
    10*10*0.2=20
    50*50*0.2=500

    DEMERIT MEDALS (trade in full set for Black Dwarf)
  • Closed Eye, Shame's Mark, and Wire of Instability are:

    lvl squared times 5

    lvl*lvl*5
    10*10*5=500
    50*50*5=12500

    That is a lot of disco's and deaths!

  • Ironic Trust is:

    lvl squared
    10*10=100
    50*50=2500
Thanks to HiTekHick for the beancounting.

[ This Message was edited by: MajorFreak on 2002-02-16 02:29 ]
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