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Sam Penguin speaks (re: piracy & storyline)

 
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MajorFreak
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PostPosted: Wed Dec 12, 2001 2:41 am    Post subject: Sam Penguin speaks (re: piracy & storyline) Reply with quote

PJG article wrote:
From the 'Netdevil' department, posted by Lothar on 2001-12-11 20:58:15 (adjusted).

SamPenguin has posted a question about piracy on the 3DO Message Board:

"Obviously, we have talked a lot in the past about pirates, and ND has a lot of ideas on how we will really start developing that role. But, I´d like to hear some suggestions on what everyone thinks is a legitimate pirate scenario that is fun for both sides, from a player´s perspective. I´ll start you off with some ideas:

- Should shields and armor levels affect a pirate´s ability to plunder?
- What about velocity? Should there be some way of forcing another ship to a stop, EMPish maybe?
- How much stuff should a pirate be able to take, and how quickly? Is there any risk associated?
- What about faction hits? Registry settings?"
It´s time to voice your opinion on how piracy should work in the game.
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