 |
Corporate GoalsWell then, this is where i wax loquatious on my "vision" and what not. *cough* To be honest, i want to make 'Ordo Ministorum' the best corporation in Eve-online, bar none. HANDICAPS- Amarr only membership
- Limiting agent runners to a dozen corporations.
- Focusing on Tech1 blueprints with NO corporate research (see Titles)
- Focusing on legitimate Empire business, and avoiding PvP
- Restricting operations to areas near HQ
FEARS- Which are the best ways to make the most Isk per minute for Mining, Trading, Agents and Bounty Hunters?
- Have i picked the best corporations to have offices at?
- Is roleplay without heavy pvp possible? Can we involve ourselves with Curatores Veritatis Alliance [CVA]?
HOPES- To supply the corporate hangars with utility ships and modular logistics kits. (see sample)
- To maintain each base with a dozen named station containers for security and convenience
- To have locked down BPOs at every factory equipped office, modular of course (Current list)
- To maintain Chaven Academy with a complete outfitting for n00bs including basic skillbooks in a modular format. (see sample)
- Finally, my ultimate goal is to sell such "modular" kits
ADVANTAGESA distinct 'division of labour' for differing career choices into the ministries of Commerce, Defense, Energy and State.I have almost every single office i wanted, near penirgman, plus I have highly detailed bookmark sets for all nearby constellations, mostly for trade and a few safe mining spots (agent runners and pirate hunters utilize afterburners mostly) I also have a highly classified map of cross-region commodity items that has enabled me to reap enormous profits and thus support such a massive logistics effort from my own pocket. |